﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using System.Collections;
using System.Collections.Generic;

namespace SilverlightGolf.Physics
{
    public interface ISimulationEngine
    {
        IList<Geom> Geoms { get; }

        void Update(double dt);
    }
}
